Sunday, January 15, 2012

Kurgen Fail In Contract: PDF Commander Survives Attack!

Rebel Minis (http://www.rebelminis.com/15kuin.html) has a little gem I had overlooked.  These are the Kurgen (not-Mangalores from "Fifth Element").  I had finished painting some a while back, and was looking for a use for them.  They're not in 5150, so I made up my own stats and used the Star Army QRS. I decided that they would ignore any "retrieve wounded" results until they had successfully completed their mission.  I gave them the attributes Hard As Nails, Combat Artist, and Subject To Fear. Based on the movie that they're not in, when all of the original leaders are down, they will cease fire and walk away, unless attacked.

I decided to use the scenario, #1 Round Up The Rebels, from 5150 First Contact with modifications.  All re-inforcements would be PDF, not rebels, and, for simplicity, would be Rep 4.  I used the Floor Plan table, and the Clear table, with the result of Rebel Ambush meaning that the commander had been found, included in how ever many PDF were rolled up.

I used the reaction table for Star Army and PDF in 5150 Star Army, with the In Sight table from 5150 New Beginnings.

So we begin by listing the Kurgen:
Commander, Rep 5, Assault Rifle (hereafter AR)
(Fire Teams of 4)
Team 12, leader, Rep 3, AR, , 2 Rep 5 with AR, 1 Rep 4 with Multi-weapon (always used as a machine in this game.)
Team 13, leader, Rep 5, AR, 2 Rep 5 with AR, 1 Rep 4 with Multi-weapon.
Team 14, leader Rep 3, AR, 2 Rep 3 with AR, 1 Rep 5 with Multi-weapon
Team 15, leader %ep 5, AR, 2 REp 3 with AR, 1 Rep 5 with Multi-weapon.
1 truck with LMG, 2 crew, Rep 4.

The PDF would appear with the Clear table.  If the commander was found with a sufficient number of troops he would be accompanied by an LMG and a rocket launcher.

The Kurgen deploy alongside the truck.

Turn 1: Kurgen 4, PDF 5
The Kurgen move towards the buildings to search them as the truck moves up the middle of the road.

Turn 2:  Kurgen 4, PDF 5
The left building has 5 areas, and the first is clear.
The right building has 5 areas, and the first is clear.
Turn 3: Kurgen 5, PDF 1
The Kurgen move into the 2nd left and right buildings, both are 3 areas, and the 1st area of each are clear.
The Kurgen in the first left and right buildings move into the 2nd area, and both are clear.
Turn 4: Kurgen 3, PDF 5
2 Kurgen enter area 3 of the 1st left and right buildings, and both are clear.
(I forgot to move the Kurgen in the 2nd left and right buildings.)

Turn 5: Kurgen 2, PDF 5
On a roll of seven, if the PDF die is higher, they get reinforcements.  The quantity is determined by their die.  I made a mistake, and 6 appeared on the right flank, between buildings 1 and 2, as determined by a die roll on the map in 5150FC.

The 1st right and left buildings are clear in area 3.
The 2nd right and left buildings are clear in area 2
2 Kurgen move to cover the gap where the PDF have appeared.
(I don't have a lot of  15mm terrain, so I used 20mm walls, and forgot that I intended them to give cover, but not block line of sight on this turn)
Here are the dice behind each figure after the 5150NB In Sight mechanism was used.
And the results:
The PDF loses 2 Out Of the Fight, seriously wounded.  The stunned Kurgen is a Rep 3, which will keep him stunned for a number of turns.  The PDF pass their Man Down tests.

Turn 6: Kurgen 6, PDF 3
The PDF advance to the wall.  Two attempt to take out the stunned Kurgen, to no effect, except 1 runs Out Of Ammo.  2 more fire and 1 misses, the other Knocks Down another Kurgen who goes Out Of the Fight.

Turn 7:  Kurgen 6, PDF 1
The PDF continues to fire at the stunned Kurgen, with no effect.  (There is another hit with a Knock Down that beconmes Stunned).

Turn 8:  Kurgen 1, PDF 2
The PDF has no targets.  They are reloaded and ready.
Area 5 of both the 1st left and right buildings are clear.
The truck moves forward, and fires it LMG at the PDF.  1 is knocked Out OF the Fight, and the others Duck Back, because they are Outgunned, carrying as many of their wounded with them as possible.
The 3rd areas of the 2nd left and right building are determined to be clear by the Kurgen.

Turn 9:  Kurgen 6, PDF 3
The left two PDF move to the left and can see the backs of the 2 Kurgen covering the door of the 1st left building, and fire, killing one and rendering the other OOF on his Recover from Knock Down roll.
Turn 10: Kurgen 5, PDF 6
The Kurgen inside the 1st left building return to the door, and both get 3 passes on their In Sight, while both PDF get 2.  Both PDF, go down, OOF. 
The Kurgen at the 2nd buildings both go to the sheds behind and find them to be clear.

Turn 11:  Kurgen 3, PDF 2.
The stunned Rep 3 Kurgen finally arises, but the only PDF left has moved to the right side behind the shed behind the 2nd right building asnd so is out of sight.
The Kurgen at the 1st left and right buildings move to the sheds behind them.
The last PDF moves to the fence and is In Sight of the 2 Kurgen who have come to the rear, although only 1 can test, since the other is directly behind him.
Turn 12:  Kurgen 2, PDF 5  Turn 13: Kurgen 3, PDF 4.
5 PDF appear in the gap between the 2nd and 3rd buildings on the right flank, and see, and are seen by 2 untouched Kurgen fire teams.
And here is the result of all the firing.


All  of the PDF are down, and half of the Kurgen.

In another section of the board, 2 Kurgen move to the shed behind the 1st right building and find 2 PDF.
Turn 14:  Kurgen 5, PDF 3
The 2 PDF move to the left of the building they are behind, and the Kurgen ponder their next move.  2 Kurgen who were in the rear shed take out the 2 PDF, but at the cost of one of their lives. 
Turn 15:  Kurgen 2, PDF 1
A Kurgen goes to the 3rd left building, and finds the PDF commander with 8 other PDF, 1 with an LMG and 1 with a rocket launcher.
The truck moves up between the 3rd left and right buildings.
2 other Kurgen go into the 3 Right building and find it has 3 areas, and the first is clear.
Here is the result of the In Sight.

   The Kurgen is put OOF and the truck destroyed.  Fighting becomes wholesale as the Kurgen in the other building and the Kurgen commander join in.
The PDF on the side of the building are forced to Duck Back by the Kurgen commander, with 1 out of ammo.

Turn 16: Kurgen 5, PDF 5
Reload.


Turn 17 Kurgen 5, PDF 1
The two Kurgen left on the board are both Rep 5, so they advance to the wall.
The PDF out side the building go around the back and are In Sight.




 
The result is the PDF rifleman down, as is the Kurgen commander.  Having no leader remaining, the last Kurgen shoulders his arms and marches off.
So, I think this combo worked pretty well,  The Kurgen don't Duck Back too often.  I think I got caught up in the game a couple of times, and didn't write everything down.

The Kurgen lost 16 out of 17 figures, and the PDF lost 13 out of 20.  However, they will be able to retreive any OOF figures, giving them a chance to survive.

It's harder to get really great pictures with 15mm, and I obviously need to make some 15mm walls, but I've got 2 more 12" by 12" sheets of cork, so no problem!  I also need more OOF markers.

As you can tell, the buildings are all paper, scaled to 15mm.  Some (the tapered ones and the sheds) I designed in Model Builder.  The rest are scaled down from Microtatix and free web ones.

3 comments:

  1. Great batrep. I love that comic book style, and your captions were hilarious.

    ReplyDelete