I used a combination of the Non-Player Character reactions, and regular character reactions.
The game went 8 turns, mostly because the last daemonette was so difficult to kill. Sir Cammillus had to use his Star power a number of times to not be Stunned, which would have killed him. He was down to 3 dice by the end of the game. The mount is a great equalizer, as it is a larger base, giving a moderator to melee, and allowing the mounted warrior to keep in combat, if he so chooses. The daemonettes had Born To The Saddle trait, and the knight The Riddle Of Steel. Miasma stayed at 4 for the whole game, so the traits failed about 90% of the time, but never badly enough to Stun The user.